#author("2020-09-14T12:45:58+09:00","","")
#author("2021-03-04T01:56:29+09:00","","")
RIGHT:&tag(キャラクター,Trait,一覧);

*概要 [#l354417f]
#style(class=table_float_right){{
|CENTER:250|c
|&ref(traits.jpg,,250x0,Traitの画面);&br;Trait画面|
}}
-プレイ中に様々な条件をクリアすることで、キャラクターが新たなTrait(トレイト)を得ることができる。

-獲得したTraitは自動で効果を発揮し、Traitポイントを消費することでそれぞれレベル20までアップグレードして効果を高めることができる。
最終的にはおそらく全てのTraitをレベル20までアップグレードすることができると思われる。

#clear
*Traitポイント [#o6b53858]
TraitポイントとはそれぞれのTraitをアップグレードする際に必要となるポイントのこと。

Traitポイントを得る手段は2つある。

+敵を倒して一定の経験値を稼ぐ
+Tome of Knowledge(知識の書)を拾う

Traitのレベルはそれぞれで独立しており、1ポイントでどれか1つを1レベルだけ上げることが可能となる。

**Traitポイントの振り直しについて [#a1009a63]
[[ラスボス>Nightmare]]を撃破すると[[Orb of Undoing]](転生のオーブ)という消耗品を入手でき、使用することでこれまで使ったTraitポイントをリセットして再度振り直すことができるようになる。
*Trait一覧 [#o55dd4ed]

説明下部の値は20まで強化した時の値

#null{{{
#style(class=flex){{

CENTER:Arcane Strike
[[&ref(Arcane Strike/arcane_strike.png,nolink,120x0,Arcane Strike);>Arcane Strike]]

CENTER:Armor Piercer
[[&ref(Armor Piercer/armor_piercer.png,nolink,120x0,Armor Piercer);>Armor Piercer]]

CENTER:Bark Skin
[[&ref(Bark Skin/bark_skin.png,nolink,120x0,Bark Skin);>Bark Skin]]

CENTER:Blood Bond
[[&ref(Blood Bond/blood_bond.png,nolink,120x0,Blood Bond);>Blood Bond]]

CENTER:Catalyst
[[&ref(Catalyst/catalyst.png,nolink,120x0,Catalyst);>Catalyst]]

CENTER:Climber
[[&ref(Climber/climber.png,nolink,120x0,Climber);>Climber]]

CENTER:Cold as Ice
[[&ref(Cold as Ice/cold_as_ice.png,nolink,120x0,Cold as Ice);>Cold as Ice]]

CENTER:Concentration
[[&ref(Concentration/concentration.png,nolink,120x0,Concentration);>Concentration]]

CENTER:Demolitionist
[[&ref(Demolitionist/demolitionist.png,nolink,120x0,Demolitionist);>Demolitionist]]

CENTER:Elder Knowledge
[[&ref(Elder Knowledge/elder_knowledge.png,nolink,120x0,Elder Knowledge);>Elder Knowledge]]

CENTER:Endurance
[[&ref(Endurance/endurance.png,nolink,120x0,Endurance);>Endurance]]

CENTER:Evocation
[[&ref(Evocation/evocation.png,nolink,120x0,Evocation);>Evocation]]

CENTER:Executioner
[[&ref(Executioner/executioner.png,nolink,120x0,Executioner);>Executioner]]

CENTER:Exploiter
[[&ref(Exploiter/exploiter.png,nolink,120x0,Exploiter);>Exploiter]]

CENTER:Flash Caster
[[&ref(Flash Caster/flash_caster.png,nolink,120x0,Flash Caster);>Flash Caster]]

CENTER:Footwork
[[&ref(Footwork/footwork.png,nolink,120x0,Footwork);>Footwork]]

CENTER:Fortification
[[&ref(Fortification/fortification.png,nolink,120x0,Fortification);>Fortification]]

CENTER:Glutton
[[&ref(Glutton/glutton.png,nolink,120x0,Glutton);>Glutton]]

CENTER:Guardian's Blessing
[[&ref(Guardian's Blessing/guardians_blessing.png,nolink,120x0,Guardian's Blessing);>Guardian's Blessing]]

CENTER:Handling
[[&ref(Handling/handling.png,nolink,120x0,Handling);>Handling]]

CENTER:Hard Charger
[[&ref(Hard Charger/hard_charger.png,nolink,120x0,Hard Charger);>Hard Charger]]

CENTER:Heavy Hitter
[[&ref(Heavy Hitter/heavy_hitter.png,nolink,120x0,Heavy Hitter);>Heavy Hitter]]

CENTER:Invoker
[[&ref(Invoker/invoker.png,nolink,120x0,Invoker);>Invoker]]

CENTER:Keeper's Blessing
[[&ref(Keeper's Blessing/keepers_blessing.png,nolink,120x0,Keeper's Blessing);>Keeper's Blessing]]

CENTER:Kingslayer
[[&ref(Kingslayer/kingslayer.png,nolink,120x0,Kingslayer);>Kingslayer]]

CENTER:Last Resort
[[&ref(Last Resort/last_resort.png,nolink,120x0,Last Resort);>Last Resort]]

CENTER:Luminescent
[[&ref(Luminescent/luminescent.png,nolink,120x0,Luminescent);>Luminescent]]

CENTER:Mind's Eye
[[&ref(Mind's Eye/minds_eye.png,nolink,120x0,Mind's Eye);>Mind's Eye]]

CENTER:Mother's Blessing
[[&ref(Mother's Blessing/mothers_blessing.png,nolink,120x0,Mother's Blessing);>Mother's Blessing]]

CENTER:Potency
[[&ref(Potency/potency.png,nolink,120x0,Potency);>Potency]]

CENTER:Quick Hands
[[&ref(Quick Hands/quick_hands.png,nolink,120x0,Quick Hands);>Quick Hands]]

CENTER:Rapid Strike
[[&ref(Rapid Strike/rapid_strike.png,nolink,120x0,Rapid Strike);>Rapid Strike]]

CENTER:Recovery
[[&ref(Recovery/recovery.png,nolink,120x0,Recovery);>Recovery]]

CENTER:Revivalist
[[&ref(Revivalist/revivalist.png,nolink,120x0,Revivalist);>Revivalist]]

CENTER:Scavenger
[[&ref(Scavenger/scavenger.png,nolink,120x0,Scavenger);>Scavenger]]

CENTER:Shadow Walker
[[&ref(Shadow Walker/shadow_walker.png,nolink,120x0,Shadow Walker);>Shadow Walker]]

CENTER:Siphoner
[[&ref(Siphoner/siphoner.png,nolink,120x0,Siphoner);>Siphoner]]

CENTER:Sleight of Hand
[[&ref(Sleight of Hand/sleight_of_hand.png,nolink,120x0,Sleight of Hand);>Sleight of Hand]]

CENTER:Spirit
[[&ref(Spirit/spirit.png,nolink,120x0,Spirit);>Spirit]]

CENTER:Steady Breathing
[[&ref(Steady Breathing/steady_breathing.png,nolink,120x0,Steady Breathing);>Steady Breathing]]

CENTER:Suspicion
[[&ref(Suspicion/suspicion.png,nolink,120x0,Suspicion);>Suspicion]]

CENTER:Swiftness
[[&ref(Swiftness/swiftness.png,nolink,120x0,Swiftness);>Swiftness]]

CENTER:Teamwork
[[&ref(Teamwork/teamwork.png,nolink,120x0,Teamwork);>Teamwork]]

CENTER:Tormentor
[[&ref(Tormentor/tormentor.png,nolink,120x0,Tormentor);>Tormentor]]

CENTER:Triage
[[&ref(Triage/triage.png,nolink,120x0,Triage);>Triage]]

CENTER:Trigger Happy
[[&ref(Trigger Happy/trigger_happy.png,nolink,120x0,Trigger Happy);>Trigger Happy]]

CENTER:Vaccine
[[&ref(Vaccine/vaccine.png,nolink,120x0,Vaccine);>Vaccine]]

CENTER:Vigor
[[&ref(Vigor/vigor.png,nolink,120x0,Vigor);>Vigor]]

CENTER:Warrior
[[&ref(Warrior/warrior.png,nolink,120x0,Warrior);>Warrior]]

CENTER:Will to Live
[[&ref(Will to Live/will_to_live.png,nolink,120x0,Will to Live);>Will to Live]]

CENTER:Wisdom
[[&ref(Wisdom/wisdom.png,nolink,120x0,Wisdom);>Wisdom]]

CENTER:World Walker
[[&ref(World Walker/world_walker.png,nolink,120x0,World Walker);>World Walker]]

}}
}}}

#sortabletable(String|String){{
|~Mod名|~日本語版|~効果|h
|CENTER:100|CENTER:100|LEFT:|c
|~Arcane Strike&br;[[&ref(Arcane Strike/arcane_strike.png,nolink,80x0,Arcane Strike);>Arcane Strike]]|アーケンストライク|#includex(Arcane Strike,section=(num=1),num=2:)|
//
|~Armor Piercer&br;[[&ref(Armor Piercer/armor_piercer.png,nolink,80x0,Armor Piercer);>Armor Piercer]]|アーマーピアサー|#includex(Armor Piercer,section=(num=1),num=2:)|
//
|~Bark Skin&br;[[&ref(Bark Skin/bark_skin.png,nolink,80x0,Bark Skin);>Bark Skin]]|硬質化|#includex(Bark Skin,section=(num=1),num=2:)|
//
|~Blood Bond&br;[[&ref(Blood Bond/blood_bond.png,nolink,80x0,Blood Bond);>Blood Bond]]|血の絆|#includex(Blood Bond,section=(num=1),num=2:)|
//
|~Catalyst&br;[[&ref(Catalyst/catalyst.png,nolink,80x0,Catalyst);>Catalyst]]|触媒|#includex(Catalyst,section=(num=1),num=2:)|
//
|~Climber&br;[[&ref(Climber/climber.png,nolink,80x0,Climber);>Climber]]|クライマー|#includex(Climber,section=(num=1),num=2:)|
//
|~Cold as Ice&br;[[&ref(Cold as Ice/cold_as_ice.png,nolink,80x0,Cold as Ice);>Cold as Ice]]|氷の冷酷さ|#includex(Cold as Ice,section=(num=1),num=2:)|
//
|~Concentration&br;[[&ref(Concentration/concentration.png,nolink,80x0,Concentration);>Concentration]]|集中|#includex(Concentration,section=(num=1),num=2:)|
//
|~Demolitionist&br;[[&ref(Demolitionist/demolitionist.png,nolink,80x0,Demolitionist);>Demolitionist]]|デモリショニスト|#includex(Demolitionist,section=(num=1),num=2:)|
//
|~Elder Knowledge&br;[[&ref(Elder Knowledge/elder_knowledge.png,nolink,80x0,Elder Knowledge);>Elder Knowledge]]|古老の知恵|#includex(Elder Knowledge,section=(num=1),num=2:)|
//
|~Endurance&br;[[&ref(Endurance/endurance.png,nolink,80x0,Endurance);>Endurance]]|エンデュランス|#includex(Endurance,section=(num=1),num=2:)|
//
|~Evocation&br;[[&ref(Evocation/evocation.png,nolink,80x0,Evocation);>Evocation]]|エヴォケイション|#includex(Evocation,section=(num=1),num=2:)|
//
|~Executioner&br;[[&ref(Executioner/executioner.png,nolink,80x0,Executioner);>Executioner]]|断罪者の吟持|#includex(Executioner,section=(num=1),num=2:)|
//
|~Exploiter&br;[[&ref(Exploiter/exploiter.png,nolink,80x0,Exploiter);>Exploiter]]|名手|#includex(Exploiter,section=(num=1),num=2:)|
//
|~Flash Caster&br;[[&ref(Flash Caster/flash_caster.png,nolink,80x0,Flash Caster);>Flash Caster]]|フラッシュキャスター|#includex(Flash Caster,section=(num=1),num=2:)|
//
|~Footwork&br;[[&ref(Footwork/footwork.png,nolink,80x0,Footwork);>Footwork]]|フットワーク|#includex(Footwork,section=(num=1),num=2:)|
//
|~Fortification&br;[[&ref(Fortification/fortification.png,nolink,80x0,*);>Fortification]]|要塞化|#includex(Fortification,section=(num=1),num=2:)|
//
|~Glutton&br;[[&ref(Glutton/glutton.png,nolink,80x0,Glutton);>Glutton]]|大食漢|#includex(Glutton,section=(num=1),num=2:)|
//
|~Guardian's Blessing&br;[[&ref(Guardian's Blessing/guardians_blessing.png,nolink,80x0,Guardian's Blessing);>Guardian's Blessing]]|ガーディアンの祝福|#includex(Guardian's Blessing,section=(num=1),num=2:)|
//
|~Handling&br;[[&ref(Handling/handling.png,nolink,80x0,Handling);>Handling]]|ハンドリング|#includex(Handling,section=(num=1),num=2:)|
//
|~Hard Charger&br;[[&ref(Hard Charger/hard_charger.png,nolink,80x0,Hard Charger);>Hard Charger]]|ハードチャージャー|#includex(Hard Charger,section=(num=1),num=2:)|
//
|~Heavy Hitter&br;[[&ref(Heavy Hitter/heavy_hitter.png,nolink,80x0,Heavy Hitter);>Heavy Hitter]]|ヘヴィーヒッター|#includex(Heavy Hitter,section=(num=1),num=2:)|
//
|~Invoker&br;[[&ref(Invoker/invoker.png,nolink,80x0,Invoker);>Invoker]]|インヴォーカー|#includex(Invoker,section=(num=1),num=2:)|
//
|~Keeper's Blessing&br;[[&ref(Keeper's Blessing/keepers_blessing.png,nolink,80x0,Keeper's Blessing);>Keeper's Blessing]]|番人の祝福|#includex(Keeper's Blessing,section=(num=1),num=2:)|
//
|~Kingslayer&br;[[&ref(Kingslayer/kingslayer.png,nolink,80x0,Kingslayer);>Kingslayer]]|キングスレイヤー|#includex(Kingslayer,section=(num=1),num=2:)|
//
|~Last Resort&br;[[&ref(Last Resort/last_resort.png,nolink,80x0,Last Resort);>Last Resort]]|ラストリゾート|#includex(Last Resort,section=(num=1),num=2:)|
//
|~Luminescent&br;[[&ref(Luminescent/luminescent.png,nolink,80x0,Luminescent);>Luminescent]]|発光|#includex(Luminescent,section=(num=1),num=2:)|
//
|~Mind's Eye&br;[[&ref(Mind's Eye/minds_eye.png,nolink,80x0,Mind's Eye);>Mind's Eye]]|心眼|#includex(Mind's Eye,section=(num=1),num=2:)|
//
|~Mother's Blessing&br;[[&ref(Mother's Blessing/mothers_blessing.png,nolink,80x0,Mother's Blessing);>Mother's Blessing]]|聖母の祝福|#includex(Mother's Blessing,section=(num=1),num=2:)|
//
|~Potency&br;[[&ref(Potency/potency.png,nolink,80x0,Potency);>Potency]]|ポテンシー|#includex(Potency,section=(num=1),num=2:)|
//
|~Quick Hands&br;[[&ref(Quick Hands/quick_hands.png,nolink,80x0,Quick Hands);>Quick Hands]]|クイックハンド|#includex(Quick Hands,section=(num=1),num=2:)|
//
|~Rapid Strike&br;[[&ref(Rapid Strike/rapid_strike.png,nolink,80x0,Rapid Strike);>Rapid Strike]]|ラピッドストライク|#includex(Rapid Strike,section=(num=1),num=2:)|
//
|~Recovery&br;[[&ref(Recovery/recovery.png,nolink,80x0,Recovery);>Recovery]]|リカバリー|#includex(Recovery,section=(num=1),num=2:)|
//
|~Revivalist&br;[[&ref(Revivalist/revivalist.png,nolink,80x0,Revivalist);>Revivalist]]|リバイバリスト|#includex(Revivalist,section=(num=1),num=2:)|
//
|~Scavenger&br;[[&ref(Scavenger/scavenger.png,nolink,80x0,Scavenger);>Scavenger]]|スカベンジャー|#includex(Scavenger,section=(num=1),num=2:)|
//
|~Shadow Walker&br;[[&ref(Shadow Walker/shadow_walker.png,nolink,80x0,Shadow Walker);>Shadow Walker]]|シャドウウォーカー|#includex(Shadow Walker,section=(num=1),num=2:)|
//
|~Siphoner&br;[[&ref(Siphoner/siphoner.png,nolink,80x0,Siphoner);>Siphoner]]|サイフォン|#includex(Siphoner,section=(num=1),num=2:)|
|~Siphoner&br;[[&ref(Siphoner/siphoner.png,nolink,80x0,Siphoner);>Siphoner]]|サイフォナー|#includex(Siphoner,section=(num=1),num=2:)|
//
|~Sleight of Hand&br;[[&ref(Sleight of Hand/sleight_of_hand.png,nolink,80x0,Sleight of Hand);>Sleight of Hand]]|巧みな手捌き|#includex(Sleight of Hand,section=(num=1),num=2:)|
//
|~Spirit&br;[[&ref(Spirit/spirit.png,nolink,80x0,Spirit);>Spirit]]|スピリット|#includex(Spirit,section=(num=1),num=2:)|
//
|~Steady Breathing&br;[[&ref(Steady Breathing/steady_breathing.png,nolink,80x0,Steady Breathing);>Steady Breathing]]|ステディブリージング|#includex(Steady Breathing,section=(num=1),num=2:)|
//
|~Suspicion&br;[[&ref(Suspicion/suspicion.png,nolink,80x0,Suspicion);>Suspicion]]|疑惑の念|#includex(Suspicion,section=(num=1),num=2:)|
//
|~Swiftness&br;[[&ref(Swiftness/swiftness.png,nolink,80x0,Swiftness);>Swiftness]]|スウィフトネス|#includex(Swiftness,section=(num=1),num=2:)|
//
|~Teamwork&br;[[&ref(Teamwork/teamwork.png,nolink,80x0,Teamwork);>Teamwork]]|チームワーク|#includex(Teamwork,section=(num=1),num=2:)|
//
|~Tormentor&br;[[&ref(Tormentor/tormentor.png,nolink,80x0,Tormentor);>Tormentor]]|トーメンター|#includex(Tormentor,section=(num=1),num=2:)|
//
|~Triage&br;[[&ref(Triage/triage.png,nolink,80x0,Triage);>Triage]]|トリアージ|#includex(Triage,section=(num=1),num=2:)|
//
|~Trigger Happy&br;[[&ref(Trigger Happy/trigger_happy.png,nolink,80x0,Trigger Happy);>Trigger Happy]]|トリガーハッピー|#includex(Trigger Happy,section=(num=1),num=2:)|
//
|~Vaccine&br;[[&ref(Vaccine/vaccine.png,nolink,80x0,Vaccine);>Vaccine]]|ワクチン|#includex(Vaccine,section=(num=1),num=2:)|
//
|~Vigor&br;[[&ref(Vigor/vigor.png,nolink,80x0,Vigor);>Vigor]]|活力|#includex(Vigor,section=(num=1),num=2:)|
//
|~Warrior&br;[[&ref(Warrior/warrior.png,nolink,80x0,*);>Warrior]]|ウォリアー|#includex(Warrior,section=(num=1),num=2:)|
//
|~Will to Live&br;[[&ref(Will to Live/will_to_live.png,nolink,80x0,Will to Live);>Will to Live]]|生への渇望|#includex(Will to Live,section=(num=1),num=2:)|
//
|~Wisdom&br;[[&ref(Wisdom/wisdom.png,nolink,80x0,*);>Wisdom]]|ウィズダム|#includex(Wisdom,section=(num=1),num=2:)|
//
|~World Walker&br;[[&ref(World Walker/world_walker.png,nolink,80x0,World Walker);>World Walker]]|ワールドウォーカー|#includex(World Walker,section=(num=1),num=2:)|
//

}}

#region(ボツ?追加分?)
#style(class=flex){{
&attachref(Trait_TBD_01.png,nolink,150x150);

&attachref(Trait_TBD_02.png,nolink,150x150);

&attachref(Trait_TBD_03.png,nolink,150x150);

&attachref(Trait_TBD_05.png,nolink,150x150);
}}
#endregion
*コメント [#i81d6402]
#pcomment(,10,above,reply)