-- 雛形とするページ -- (no template pages) &tag(ミッション,シグマセクター降下作戦,不滅の軍団); #infobox(mission/dungeon){{ name = 破壊された境界 ruby = Broken Boundary image = ExploreRegion_A_Hard.webp operation = シグマセクター降下作戦 area = zone = task = time = [red]20分未満; legion = 不滅の軍団 level = level_h = }} ''破壊された境界''は『The First Descendant』でプレイ可能な[シグマセクター降下作戦]]の1つ。 #contentsx *概要 [#overview] [[シグマセクター降下作戦]]の1つ目のミッション。 #inc_section(:template/mission/overview,シグマセクター) *ミッション報酬 [#reward] #tab(class=fit-cover table_compact,group=reward){{{{ #:ノーマル アイテムレベル:100 **基礎報酬 #flex(left,gap=16){{ &gold; 10,000 #- &exp; 30,000 #- &exp-wp; 30,000 #- &exp-ir; 500 #- &exp-at; 750 }} **メイン報酬 #flex(left){{{ #inctmp(mission/reward){{ name = [[セレナの強化細胞研究図面]] rarity_code = rare image = research/Research_Character_CellPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 5 }} #- #inctmp(mission/reward){{ name = [[セレナのコード]] rarity_code = ultimate image = research/Research_CharacterPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 5 }} #- #inctmp(mission/reward){{ name = [[イかした火炎放射器の合成光ファイバー研究図面]] rarity_code = rare image = research/Research_Weapon_FiberPlan_BR_1009_A001.webp detail = &weapon;武器素材 percentage = 15 }} #- #inctmp(mission/reward){{ name = [[イかした火炎放射器の研究図面]] rarity_code = ultimate image = research/Research_WeaponPlan_BR_1009_A001.webp detail = &weapon;武器素材 percentage = 15 }} #- #inctmp(mission/reward){{ name = [[ナノ複合体]] rarity_code = normal image = research/Material_Reactor_Degradation_003.webp detail = x1,500 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[量子の結晶]] rarity_code = normal image = research/Material_Reactor_Degradation_004.webp detail = x1,500 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[エネルギー制御核]] rarity_code = normal image = research/Material_Acc_Degradation_002.webp detail = x500 percentage = 100 }} }}} #:ハード アイテムレベル:100 **基礎報酬 #flex(left,gap=16){{ &gold; 10,000 #- &exp; 160,000 #- &exp-wp; 160,000 #- &exp-ir; 500 #- &exp-at; 1,500 }} **メイン報酬 #flex(left){{{ #inctmp(mission/reward){{ name = [[セレナの強化細胞研究図面]] rarity_code = rare image = research/Research_Character_CellPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[セレナのコード]] rarity_code = ultimate image = research/Research_CharacterPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士の高分子融合体研究図面]] rarity_code = rare image = research/Research_Weapon_SyncytiumPlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士の合成光ファイバー研究図面]] rarity_code = rare image = research/Research_Weapon_FiberPlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士のナノチューブ研究図面]] rarity_code = rare image = research/Research_Weapon_TubePlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士の研究図面]] rarity_code = ultimate image = research/Research_WeaponPlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[ナノ複合体]] rarity_code = normal image = research/Material_Reactor_Degradation_003.webp detail = x6,000 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[量子の結晶]] rarity_code = normal image = research/Material_Reactor_Degradation_004.webp detail = x6,000 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[エネルギー制御核]] rarity_code = normal image = research/Material_Acc_Degradation_002.webp detail = x1,500 percentage = 100 }} }}} }}}} *主なドロップアイテム [#drop] #tab(class=fit-cover table_compact,group=reward){{{{ #:ノーマル **精鋭モンスター #flex(left){{{ #inctmp(mission/reward){{ name = [[ベールダスト]] rarity_code = rare image = research/Material_Common_Kernel_014_01.webp detail = x1 - 3 percentage = 25 }} #- #inctmp(mission/reward){{ name = [[ピュリナイト]] rarity_code = rare image = research/Material_Common_Kernel_017_01.webp detail = x3 - 6 percentage = 25 }} }}} **指揮官 #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 昇天する武器庫 image_prefix = S2E2Accessory00_T3 }} #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 炎烙印 image_prefix = FlameStigma_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疾走 image_prefix = S2E2Accessory01_T3 }} #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疫病 image_prefix = Plague_T3 }} }}} #:ハード **精鋭モンスター #flex(left){{{ #inctmp(mission/reward){{ name = [[ベールダスト]] rarity_code = rare image = research/Material_Common_Kernel_014_01.webp detail = x1 - 3 percentage = 20 }} #- #inctmp(mission/reward){{ name = [[ヴォイドエレキストーン]] rarity_code = rare image = research/Material_Common_Kernel_015_01.webp detail = x1 - 2 percentage = 20 }} }}} **指揮官 #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 昇天する武器庫 image_prefix = S2E2Accessory00_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 炎烙印 image_prefix = FlameStigma_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疾走 image_prefix = S2E2Accessory01_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疫病 image_prefix = Plague_T3 }} }}} }}}} *詳細・攻略 [#guide] *備考 [#notes] *コメント [#comment] #pcomment(reply) タイムスタンプを変更しない &tag(ミッション,シグマセクター降下作戦,不滅の軍団); #infobox(mission/dungeon){{ name = 破壊された境界 ruby = Broken Boundary image = ExploreRegion_A_Hard.webp operation = シグマセクター降下作戦 area = zone = task = time = [red]20分未満; legion = 不滅の軍団 level = level_h = }} ''破壊された境界''は『The First Descendant』でプレイ可能な[シグマセクター降下作戦]]の1つ。 #contentsx *概要 [#overview] [[シグマセクター降下作戦]]の1つ目のミッション。 #inc_section(:template/mission/overview,シグマセクター) *ミッション報酬 [#reward] #tab(class=fit-cover table_compact,group=reward){{{{ #:ノーマル アイテムレベル:100 **基礎報酬 #flex(left,gap=16){{ &gold; 10,000 #- &exp; 30,000 #- &exp-wp; 30,000 #- &exp-ir; 500 #- &exp-at; 750 }} **メイン報酬 #flex(left){{{ #inctmp(mission/reward){{ name = [[セレナの強化細胞研究図面]] rarity_code = rare image = research/Research_Character_CellPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 5 }} #- #inctmp(mission/reward){{ name = [[セレナのコード]] rarity_code = ultimate image = research/Research_CharacterPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 5 }} #- #inctmp(mission/reward){{ name = [[イかした火炎放射器の合成光ファイバー研究図面]] rarity_code = rare image = research/Research_Weapon_FiberPlan_BR_1009_A001.webp detail = &weapon;武器素材 percentage = 15 }} #- #inctmp(mission/reward){{ name = [[イかした火炎放射器の研究図面]] rarity_code = ultimate image = research/Research_WeaponPlan_BR_1009_A001.webp detail = &weapon;武器素材 percentage = 15 }} #- #inctmp(mission/reward){{ name = [[ナノ複合体]] rarity_code = normal image = research/Material_Reactor_Degradation_003.webp detail = x1,500 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[量子の結晶]] rarity_code = normal image = research/Material_Reactor_Degradation_004.webp detail = x1,500 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[エネルギー制御核]] rarity_code = normal image = research/Material_Acc_Degradation_002.webp detail = x500 percentage = 100 }} }}} #:ハード アイテムレベル:100 **基礎報酬 #flex(left,gap=16){{ &gold; 10,000 #- &exp; 160,000 #- &exp-wp; 160,000 #- &exp-ir; 500 #- &exp-at; 1,500 }} **メイン報酬 #flex(left){{{ #inctmp(mission/reward){{ name = [[セレナの強化細胞研究図面]] rarity_code = rare image = research/Research_Character_CellPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[セレナのコード]] rarity_code = ultimate image = research/Research_CharacterPlan_019_A01.webp detail = &descendant;継承者素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士の高分子融合体研究図面]] rarity_code = rare image = research/Research_Weapon_SyncytiumPlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士の合成光ファイバー研究図面]] rarity_code = rare image = research/Research_Weapon_FiberPlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士のナノチューブ研究図面]] rarity_code = rare image = research/Research_Weapon_TubePlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[古の騎士の研究図面]] rarity_code = ultimate image = research/Research_WeaponPlan_AR_1009_A001.webp detail = &weapon;武器素材 percentage = 10 }} #- #inctmp(mission/reward){{ name = [[ナノ複合体]] rarity_code = normal image = research/Material_Reactor_Degradation_003.webp detail = x6,000 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[量子の結晶]] rarity_code = normal image = research/Material_Reactor_Degradation_004.webp detail = x6,000 percentage = 100 }} #- #inctmp(mission/reward){{ name = [[エネルギー制御核]] rarity_code = normal image = research/Material_Acc_Degradation_002.webp detail = x1,500 percentage = 100 }} }}} }}}} *主なドロップアイテム [#drop] #tab(class=fit-cover table_compact,group=reward){{{{ #:ノーマル **精鋭モンスター #flex(left){{{ #inctmp(mission/reward){{ name = [[ベールダスト]] rarity_code = rare image = research/Material_Common_Kernel_014_01.webp detail = x1 - 3 percentage = 25 }} #- #inctmp(mission/reward){{ name = [[ピュリナイト]] rarity_code = rare image = research/Material_Common_Kernel_017_01.webp detail = x3 - 6 percentage = 25 }} }}} **指揮官 #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 昇天する武器庫 image_prefix = S2E2Accessory00_T3 }} #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 炎烙印 image_prefix = FlameStigma_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疾走 image_prefix = S2E2Accessory01_T3 }} #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疫病 image_prefix = Plague_T3 }} }}} #:ハード **精鋭モンスター #flex(left){{{ #inctmp(mission/reward){{ name = [[ベールダスト]] rarity_code = rare image = research/Material_Common_Kernel_014_01.webp detail = x1 - 3 percentage = 20 }} #- #inctmp(mission/reward){{ name = [[ヴォイドエレキストーン]] rarity_code = rare image = research/Material_Common_Kernel_015_01.webp detail = x1 - 2 percentage = 20 }} }}} **指揮官 #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 昇天する武器庫 image_prefix = S2E2Accessory00_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 炎烙印 image_prefix = FlameStigma_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疾走 image_prefix = S2E2Accessory01_T3 }} }}} #box(label,title=以下から1つ,preset=white,width=fit-content){{{ #inctmp(colossi/components){{ rarity_code = ultimate name_prefix = 疫病 image_prefix = Plague_T3 }} }}} }}}} *詳細・攻略 [#guide] *備考 [#notes] *コメント [#comment] #pcomment(reply) 必ず編集ガイドラインを確認してください テキスト整形のルールを表示する