#author("2026-01-28T22:11:19+09:00;2026-01-24T23:12:14+09:00","","")
#author("2026-01-31T22:23:56+09:00","","")
&tag(アイテム,資源);

#infobox(item,nozoom){{
name_ja = 硬化剤
name_en = Hardening Agent
image = HardeningAgent.webp
type = 資源
stack = 100
dp = 
deposit = 
building = 
[[ファーネス]]
tier = 6
}}

''硬化剤''は『StarRupture』で利用可能な[[アイテム]]の1つ。

#contentsx

*説明 [#desc]
クラフト素材。さまざまなレシピに使用される。輸送可能。

*レシピの解放 [#unlock]
#flex(left){{{
#inctmp(item/unlock){{
building_name = ファーネス
building_image = Furnace
reqs =
&blueprint/small:HardeningAgent:32; 硬化剤 - [[設計図]] x1
&item/small:Syringe:32; [[アプリケーター]] x300
&item/small:SilicaSand:32; [[合成シリコン]] x800
&item/small:SulphuricAcid:32; [[硫酸]] x1,500
&item/small:DataPoint:32; [[データポイント]] x1,000
}}
}}}

*生産施設 [#building]
#flex(left,class=table_compact){{{
#inctmp(item/recipe){{
building_name = ファーネス
building_image = Furnace
time = 4
output = 2
reqs =
&item/small:SulphuricAcid:32; [[硫酸]] x5
&item/small:SilicaSand:32; [[合成シリコン]] x1
&item/small:Syringe:32; [[アプリケーター]] x1
}}
}}}

*加工先 [#usage]
#flex(left,class=table_compact){{{
#inctmp(item/usage){{
item_name = ドーム
item_image = Dome
time = 0
time = 10
input = 2
output = 1
buildings =
&building/small:Factory:32; [[コンストラクタライザー]]
building_name = コンストラクタライザー
building_image = Factory
}}
#-
#inctmp(item/usage){{
item_name = エポキシ
item_image = Epoxy
time = 0
input = 1
output = 3
buildings =

}}
#-
#inctmp(item/usage){{
item_name = レンズ
item_image = Lens
time = 12
input = 8
item_name = 合成樹脂
item_image = SyntheticResin
time = 3
input = 2
output = 1
buildings =
&building/small:Synthetizer:32; [[コンパウンダー]]
building_name = コンパウンダー
building_image = Synthetizer
}}
#-
#inctmp(item/usage){{
item_name = 液体ヘリウム
item_image = LiquidHelium
time = 3
input = 1
output = 1
buildings =
&building/small:Synthetizer:32; [[コンパウンダー]]
building_name = コンパウンダー
building_image = Synthetizer
}}
#-
#inctmp(item/usage){{
item_name = 合成樹脂
item_image = SyntheticResin
time = 3
input = 2
item_name = レンズ
item_image = Lens
time = 12
input = 8
output = 1
buildings =
&building/small:Synthetizer:32; [[コンパウンダー]]
building_name = コンパウンダー
building_image = Synthetizer
}}
#-
#inctmp(item/usage){{
item_name = エポキシ
item_image = Epoxy
time = 10
input = 1
output = 3
building_name = 
building_image = 
}}
}}}

*詳細・解説 [#details]

*備考 [#notes]

*コメント [#comment]
#mcomment