#author("2019-09-15T12:29:01+09:00","","")
#author("2019-09-15T12:30:13+09:00","","")
RIGHT:&tag(キャラクター,スカベンジャー);

#contentsx

*概要 [#lf51a65f]
#style(class=table_float_right){{
|>|~&ruby(ダッシュ){Dash};|h
|RIGHT:100|CENTER:150|c
|>|&attachref(dash.png,nolink,250x0);|
|~本名|Darius Shaw|
|~身長|? cm|
|~年齢|17歳|
|~出身|ミネアポリス|
}}
A product of his environment, Dash is a Scavenger who knows that speed keeps you out of the crosshairs. He grew up pushing his luck, breaking into the Garden at night and honing his skills in the dusty, blood-soaked desert of Minneapolis. But luck runs out, and during a dangerous heist a Hunter laid in wait. Was it bravery that caused Dash to run a distraction while his friend escaped or something more? As the Hunter approached, a grin flashed over Dash’s face. He knew the sentence for looting from the Enclave: Competition in the Bloodharvest.
----
(訳文)
#clear

*紹介動画 [#td294e0a]
※スカベンジャー全体の紹介動画
#youtube(MvHufgBs5zw)

*パワー [#bd7083d2]
#style(class=flex){{
|>|~Speed Boost|h
|80|CENTER:200|c
|>|~&attachref(speed_boost_0.png,nolink);|
|>|着弾地点周囲の味方の移動速度を上昇させる|
|~Lvl. 1|3.0 sec|
|~Lvl. 2|3.5 sec|
|~Lvl. 3|4.0 sec|
|~Lvl. 4|4.5 sec|
|~Lvl. 5|5.0 sec|
|~Lvl. 6|5.5 sec|
|~Lvl. 7|6.0 sec|
|~Lvl. 8|6.5 sec|
|~Lvl. 9|7.0 sec|
|~Lvl. 10|7.5 sec|

|>|~Active Camo|h
|80|CENTER:200|c
|>|~&attachref(invisibility_0.png,nolink);|
|>|着弾地点周囲にいる味方を&br;一定時間透明化させる|
|~Lvl. 1|3.2 sec|
|~Lvl. 2|3.4 sec|
|~Lvl. 3|3.6 sec|
|~Lvl. 4|3.8 sec|
|~Lvl. 5|4 sec|
|~Lvl. 6|4.2 sec|
|~Lvl. 7|4.4 sec|
|~Lvl. 8|4.6 sec|
|~Lvl. 9|4.8 sec|
|~Lvl. 10|5.0 sec|

}}

*パーク [#zcdc3ef5]
**初期パーク [#pf3da0b0]
#style(class=flex){{
|>|~Plenum Tubes|h
|80|CENTER:200|c
|>|~&attachref(plenum_tubes.png,nolink);|
|>|血を届ける速度が上昇する|
|>|血液を届ける速度が上昇する|
|~Lvl. 1||
|~Lvl. 2||
|~Lvl. 3||
|~Lvl. 4|+20%|
|~Lvl. 5||
|~Lvl. 6||
|~Lvl. 7||
|~Lvl. 8||
|~Lvl. 9||
|~Lvl. 10||

|>|~Lucky Rabbit's Foot|h
|80|CENTER:200|c
|>|~&attachref(lucky_foot_0.png,nolink);|
|>|確率で矢を射た時に矢を消費しない&br;発動失敗ごとに確率が上昇していく|
|~Lvl. 1||
|~Lvl. 2|+12%|
|~Lvl. 3||
|~Lvl. 4||
|~Lvl. 5||
|~Lvl. 6||
|~Lvl. 7||
|~Lvl. 8||
|~Lvl. 9||
|~Lvl. 10||
}}

**追加パーク [#l7f37376]
#style(class=flex){{
|>|~Into Overdrive|h
|80|CENTER:200|c
|>|~&attachref(into_overdrive (1).png,nolink);|
|>|ハイライトされた状態だと&br;スタミナの回復速度が上昇する|
|~Lvl. 1||
|~Lvl. 2||
|~Lvl. 3||
|~Lvl. 4|+65%|
|~Lvl. 5||
|~Lvl. 6||
|~Lvl. 7||
|~Lvl. 8||
|~Lvl. 9||
|~Lvl. 10||

|>|~Hotter Intensity|h
|80|CENTER:200|c
|>|~&attachref(hotter_intensity_0.png,nolink);|
|>|ハイライトされた状態だと受けるダメージが減る|
|~Lvl. 1||
|~Lvl. 2||
|~Lvl. 3|+18%|
|~Lvl. 4||
|~Lvl. 5||
|~Lvl. 6||
|~Lvl. 7||
|~Lvl. 8||
|~Lvl. 9||
|~Lvl. 10||

|>|~Code Optimization|h
|80|CENTER:200|c
|>|~&attachref(into_overdrive .png,nolink);|
|>||
|~Lvl. 1|+24%|
|~Lvl. 2||
|~Lvl. 3||
|~Lvl. 4||
|~Lvl. 5||
|~Lvl. 6||
|~Lvl. 7||
|~Lvl. 8||
|~Lvl. 9||
|~Lvl. 10||

|>|~Redline Overload|h
|80|CENTER:200|c
|>|~&attachref(redline_overload.png,nolink);|
|>|ダメージを受けた後にスタミナの回復速度が上昇する|
|~Lvl. 1|5秒間|
|~Lvl. 2||
|~Lvl. 3||
|~Lvl. 4||
|~Lvl. 5||
|~Lvl. 6||
|~Lvl. 7||
|~Lvl. 8||
|~Lvl. 9||
|~Lvl. 10||
}}

*ユニークボーナス [#f0992213]
#style(class=flex){{
|>|~Disc Defrag|h
|80|CENTER:200|c
|>|~&attachref(disc_defrag.png,nolink);|
|>|クレートを開けた後のクールダウンが速くなる|
|~Lvl. 1|+50%|

|>|~Vacuum Tubes|h
|80|CENTER:200|c
|>|~&attachref(vacuum_tubes.png,nolink);|
|>|血を運べる量が増える|
|>|血液を運べる量が増える|
|~Lvl. 1|+5|
}}



*コメント [#b282d266]
#pcomment(,10,above,reply)