"category","itemId","itemName","legendAffix" "DeployedTrap","0","HorizontalTurret","攻撃が最初の敵を貫通する" "DeployedTrap","1","StandardTurret","敵を毒状態にする" "DeployedTrap","2","HeavyTurret","自分が近くにいる際は受けるダメージ -25%" "DeployedTrap","3","CeilTurret","敵を可燃性の油で覆う" "DeployedTrap","4","FireTurret","自分が近くにいる際はダメージ +10%" "DeployedTrap","5","GroundSaw","出血状態が近くにいる敵に拡散する" "DeployedTrap","6","RootTrap","トラップが可燃性の油をまき散らす" "DeployedTrap","7","Crusher","敵にささった矢が戻ってくる" "DeployedTrap","8","Decoy","敵を倒したあとの 5 秒間は移動速度が上昇する" "DeployedTrap","9","Sanctuary", "DeployedTrap","10","SanctuaryEmpty", "DeployedTrap","11","DarknessLantern", "Grenade","12","ExplosiveGrenade","倒した敵の死体が爆発する(6 ダメージ)" "Grenade","13","FastGrenade","敵を可燃性の油で覆う" "Grenade","14","ClusterBomb","凍結状態の敵に対するダメージ +175%" "Grenade","15","MagnetGrenade","敵にささった矢が戻ってくる" "Grenade","16","StunningGrenade","スタン持続時間 +50%" "Grenade","17","IceBomb","攻撃を受けた敵の解凍速度が遅くなる" "Grenade","18","FireBomb","自分の周囲の地面を油で覆い、炎上させる" "Grenade","19","RootBomb","敵を可燃性の油で覆う" "Grenade","20","OilBomb","倒した敵が炎上する" "Grenade","21","SideBomb","敵を毒状態にする" "Grenade","22","Pokebomb", "Melee","42","StartSword", "Melee","43","AdminWeapon", "Melee","44","QuickSword","敵を毒状態にする" "Melee","45","RevengeSword","敵を出血状態にする" "Melee","46","BackStabber","背後から攻撃した際のダメージ +15%" "Melee","47","Bleeder","出血状態の敵に対するダメージ +30%" "Melee","48","DualDaggers","HPが最大時に与えるダメージが +50%" "Melee","49","BroadSword","敵に与えるダメージが +100%" "Melee","50","Shovel","HPが最大時に与えるダメージが +50%" "Melee","51","EvilSword","敵を倒したあとの 5 秒間は移動速度が上昇する" "Melee","52","BleedCrit","背後から攻撃した際のダメージ +15%" "Melee","53","SpeedBlade","HPが最大時に与えるダメージが +50%" "Melee","54","KingsBlade", "Melee","55","Spear","クリティカルヒット発生後の 5 秒間は移動速度が上昇する" "Melee","56","ImpaleSpear","クリティカルヒット発生後の 5 秒間は移動速度が上昇する" "Melee","57","KingsSpear","HPが最大時に与えるダメージが +50%" "Melee","58","Rapier","背後から攻撃した際のダメージ +15%" "Melee","59","DashSword","背後から攻撃した際のダメージ +15%" "Melee","60","StunMace","スタン状態の敵に対するダメージ +25%" "Melee","61","BumpBoots","敵に与えるダメージが +100%" "Melee","62","SpikedBoots","背後から攻撃した際のダメージ +15%" "Melee","63","MultiKickBoots","HPが最大時に与えるダメージが +50%" "Melee","64","QuickFists","クリティカルヒットのダメージが +20%" "Melee","65","Whip","クリティカルヒット発生後の 5 秒間は移動速度が上昇する" "Melee","66","HookWhip","敵を出血状態にする" "Melee","67","OilSword","敵を毒状態にする" "Melee","68","Burner","炎上状態の敵に対するダメージ +100%" "Melee","69","LowHealth","敵にささった矢が戻ってくる" "Power","24","SlowOrb","敵を出血状態にする" "Power","25","Tornado","攻撃を受けた敵が毒ガスを発生させる" "Power","26","KnivesCircle","出血状態が毒状態を引き起こす" "Power","27","DamageBuff","移動速度が 10 秒間上昇する" "Power","28","LeechBuff","移動速度が 10 秒間上昇する" "Power","29","LeechBuffEmpty", "Power","30","ExtraHeal","移動速度が 10 秒間上昇する" "Power","31","ExtraHealEmpty", "Power","32","BulletKiller", "Power","33","Hook","矢の一群を放つ(7 ダメージ/矢)" "Power","34","BackBlink","自分の周囲に毒ガスを発生させる" "Power","35","TimeDistorsion", "Power","36","ToxicCloud","近くにいる敵を 8 秒間しびれさせる" "Power","37","DamageAura","敵を出血状態にする" "Power","38","Shockwave","敵に与えるダメージが +100%" "Power","39","Wings","敵に与えるダメージが +100%" "Power","40","ComboMult", "Power","41","Pokecharge", "Ranged","70","StartBow", "Ranged","71","DualBow","前方に向かって矢を放つ(35 ダメージ)" "Ranged","72","InfiniteBow","敵を可燃性の油で覆う" "Ranged","73","LongBow","クリティカルヒット発生後の 5 秒間は移動速度が上昇する" "Ranged","74","CloseCombatBow","敵を出血状態にする" "Ranged","75","FastBow","敵を毒状態にする" "Ranged","76","FrostBow","攻撃を受けた敵の解凍速度が遅くなる" "Ranged","77","CrossBow","攻撃が最初の敵を貫通する" "Ranged","78","MultiCrossBow","攻撃時に炎が軌跡として残る" "Ranged","79","FrostCrossBow","凍結状態の敵に対するダメージ +175%" "Ranged","80","ExplosiveCrossBow","攻撃が最初の敵を貫通する" "Ranged","81","AlchemicGun","毒状態の敵に対するダメージ +50%" "Ranged","82","Boomerang","クリティカルヒットのダメージが +20%" "Ranged","83","MarkBow","攻撃がすべての敵を貫通する" "Ranged","84","PreciseBow","攻撃時に炎が軌跡として残る" "Ranged","85","ThrowingKnife","出血状態が近くにいる敵に拡散する" "Ranged","86","LightningWhip","倒した敵の死体が爆発する(6 ダメージ)" "Ranged","87","ThrowingTorch","炎上状態の敵に対するダメージ +100%" "Ranged","88","ThrowingIce","速度低下状態の敵に対するダメージ +75%" "Ranged","89","FireBall","敵を可燃性の油で覆う" "Ranged","90","Lightning","敵に与えるダメージが +100%" "Ranged","91","FlameThrower","炎上状態の敵に対するダメージ +100%" "Ranged","92","Freeze","攻撃を受けた敵の解凍速度が遅くなる" "Shield","93","StartShield", "Shield","94","Shield","スタン持続時間 +50%" "Shield","95","AreaShield","敵に与えるダメージが +100%" "Shield","96","BumpShield","敵にささった矢が戻ってくる" "Shield","97","Rampart","パリィ成功時に敵を凍結させる" "Shield","98","DashShield","敵を出血状態にする" "Shield","99","BloodShield","敵を毒状態にする" "Shield","100","GreedShield","敵に与えるダメージが +100%" "Shield","101","SpikeShield","パリィの直後に攻撃すると、ダメージ +300%" "Shield","102","ParryShield","敵に与えるダメージが +100%" "Shield","103","HoldShield","敵に与えるダメージが +300%"